"Unfortunately, no," Trudy says with a heavy sigh. "I thought I had one..."
She'll never get over the Elder Wand, okay. "But things you take from
memories don't stay with you. However, we could still loot around here, see
if there's anything useful on anyone here?" That had been the plan when she
tried to steal Annoying Girl's wings, but even though that hadn't worked
out, there are plenty of other people here. "Do you think if I find myself
and steal my own wand, then I can use it within the memory? Even if it
disappears when we leave?"
You guys can feel free to loot yourselves. Lydia is -
Well, Lydia's cursing creatively and making a concerted effort not to die. As no one's really established clear and decisive rules on whether or not dying is a thing that sticks here. (Though there's an argument that can be made for 'no' - seeing as personal items don't stick here. Though there's also an argument that can be made for having to drag someone's corpse out of someone else's head that she doesn't really want to think on too hard.)
"Fucking shit," she yells. It's cathartic. This balloon is too far away and this process is a pain in the god damn ass.
Suddenly and quite without warning, sound and movement start up again. A pleasant breeze blows, the balloons bob up and down, and with a sudden roar of sound, Eric's wings light up — part jetpack, apparently — and he rockets off the ground.
Lydia's skill on a broom means she doesn't immediately fall, though the up and down, back and forth bobbing makes it slippery. The balloon stays buoyant, even with her climbing on it, as though it can't tell she's there at all. Eric soars up, up, right past her, and plucks the green balloon from the air. When he does, it leaves behind a copy of that balloon, faintly glowing gold.
While he's up there, it seems Eric decides he doesn't want to share, because as he plummets back down to the clouds he doesn't slow. He just keeps going, cuts right through the fluff, and leaves a freshman boy-shaped hole where he'd passed through. Looking through it, it's not more open sky, but a portal back to Peckenpaugh's auditorium.
Once he's gone, everything freezes once more.
[REPLY REQUIREMENT REACHED! You may continue to thread in this scene and acquire the linchpin or tag out back to Peckenpaugh at this time.]
"What, we can't even take things that might be useful? This sucks." There's a clear vein of discomfort in Patrice's tone now, but he tries to dispel it with a cheeky, "Language," aimed upwards at Lydia.
Things begin moving again, though, and he tilts his head upwards suddenly, genuinely worried for the other junior now.
Hey, so that was terrible and she maybe yelped in a very undignified fashion. Or maybe not so much undignified. Considering the fact that she most definitely almost fell.
"Great," she calls back, sounding very much like she is not in any way great. Maybe even a little it like she swallowed sandpaper. "Doing just peachy."
Lydia takes a few moments to stand very still and hope shit doesn't start moving again before chancing another glance upward.
"Remember, if you die we're taking your stuff," Patrice calls out by way of encouragement, even as his concern slips into his tone.
"You're already up there - might as well, right? Just a little bit more climbing and then we can get the hell out of here. That kid busted a hole through the clouds back to school."
"You might as well get it, you're already up there!" Trudy calls out with her hands cupped around her mouth. She's not actually planning on trying to climb again herself.
Despite the fact that she's several feet in the air and the gesture is ultimately pointless, Lydia flips off the general vicinity - which, sure, amounts to several balloons and a stray cloud. But the point still stands.
Then she makes one last awkward hop, pinwheeling her arms and getting her hair in her face with a muttered: "Can't believe I'm gonna die before my brother." Then she leans up on her toes to reach for the string of the gold, ghost-balloon.
"Yeah, no shit," Lydia replies, once again under her breath in a manner that really doesn't matter given the relative distance between herself and her classmates.
Then, louder and more belligerent as she contemplates the advantages of jumping to the next balloon versus crouching and attempting to slide herself over: "Cushioning charm would be real cool right about now."
Falling from great height isn't probably so unfamiliar for a junior Quidditch beater. This is a familiar feeling: the deafening sound of air whipping by, the clouds receding quickly, ears popping on the way down.
When Lydia hits the cloud, it's a half-second of being embraced in a cool, misty hug before she's launched right back up into the air, again. Five, ten, fifteen feet before she arcs and comes back down.
Down and up. Down and up. Until finally, she's slowed down enough that she can stop herself with her own two feet.
The moment Lydia's on the ground, stable, Patrice reaches for her hand. "Let's get out of this stupid place - not like we can get anything fun, anyway. And don't forget your shit."
"Don't forget your shit," Trudy agrees, picking it up to pass it to the other girl, some sort of approximation of polite. Then she walks over to the person shaped hole in the cloud and jumps through.
MEMORY: I Can Go Twice As High - COMPLETE & TOKENS!
Re: MEMORY: I Can Go Twice As High
"Unfortunately, no," Trudy says with a heavy sigh. "I thought I had one..." She'll never get over the Elder Wand, okay. "But things you take from memories don't stay with you. However, we could still loot around here, see if there's anything useful on anyone here?" That had been the plan when she tried to steal Annoying Girl's wings, but even though that hadn't worked out, there are plenty of other people here. "Do you think if I find myself and steal my own wand, then I can use it within the memory? Even if it disappears when we leave?"
MEMORY: I Can Go Twice As High
Well, Lydia's cursing creatively and making a concerted effort not to die. As no one's really established clear and decisive rules on whether or not dying is a thing that sticks here. (Though there's an argument that can be made for 'no' - seeing as personal items don't stick here. Though there's also an argument that can be made for having to drag someone's corpse out of someone else's head that she doesn't really want to think on too hard.)
"Fucking shit," she yells. It's cathartic. This balloon is too far away and this process is a pain in the god damn ass.
MEMORY: I Can Go Twice As High - REPLIES MET!
Lydia's skill on a broom means she doesn't immediately fall, though the up and down, back and forth bobbing makes it slippery. The balloon stays buoyant, even with her climbing on it, as though it can't tell she's there at all. Eric soars up, up, right past her, and plucks the green balloon from the air. When he does, it leaves behind a copy of that balloon, faintly glowing gold.
While he's up there, it seems Eric decides he doesn't want to share, because as he plummets back down to the clouds he doesn't slow. He just keeps going, cuts right through the fluff, and leaves a freshman boy-shaped hole where he'd passed through. Looking through it, it's not more open sky, but a portal back to Peckenpaugh's auditorium.
Once he's gone, everything freezes once more.
[REPLY REQUIREMENT REACHED! You may continue to thread in this scene and acquire the linchpin or tag out back to Peckenpaugh at this time.]
MEMORY: I Can Go Twice As High
Things begin moving again, though, and he tilts his head upwards suddenly, genuinely worried for the other junior now.
"You alright?"
MEMORY: I Can Go Twice As High
"Great," she calls back, sounding very much like she is not in any way great. Maybe even a little it like she swallowed sandpaper. "Doing just peachy."
Lydia takes a few moments to stand very still and hope shit doesn't start moving again before chancing another glance upward.
"Do I still have to get that?"
MEMORY: I Can Go Twice As High
"You're already up there - might as well, right? Just a little bit more climbing and then we can get the hell out of here. That kid busted a hole through the clouds back to school."
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High
Then she makes one last awkward hop, pinwheeling her arms and getting her hair in her face with a muttered: "Can't believe I'm gonna die before my brother." Then she leans up on her toes to reach for the string of the gold, ghost-balloon.
MEMORY: I Can Go Twice As High
Nowhere left to go but down.
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High
Then, louder and more belligerent as she contemplates the advantages of jumping to the next balloon versus crouching and attempting to slide herself over: "Cushioning charm would be real cool right about now."
Re: MEMORY: I Can Go Twice As High
"Sorry, no wand!" Trudy calls out. "But it's all cloud. Just don't land in the door!"
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High
"Yeah, sure." Lydia closes her hand tight around the balloon. "Fuck it." And jumps.
MEMORY: I Can Go Twice As High
When Lydia hits the cloud, it's a half-second of being embraced in a cool, misty hug before she's launched right back up into the air, again. Five, ten, fifteen feet before she arcs and comes back down.
Down and up. Down and up. Until finally, she's slowed down enough that she can stop herself with her own two feet.
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High
MEMORY: I Can Go Twice As High - COMPLETE & TOKENS!
Upon emerging from the memory out into the auditorium, the portal snapped shut behind them.
Elsewhere in the auditorium, Thorntrail Freshman Eric and summer, a magimagicicada were freed.
You can check your token totals in Pouch's shop here, and maybe see if there's anything worth grabbing while you're there!